
Yet when they join your party, they're two levels lower than your courageous but naive teenage protagonist.

For example, characters that, story-wise, are the biggest, baddest mofos. There's a reason story elements often refuse to mix with game ones. Stats are blunt and limiting as progression. Suffice to say, he retconned the idea and stopped mentioning them because numbers soared to ridiculous heights while strength stagnated and leveled off. By Dragon Ball Super, who knows how high those numbers were. Planets were already doomed with power levels in the thousands. In Dragon Ball Z, once scouters introduced power levels in the form of numbers, Akira Toriyama pigeonholed himself. Moving on, this is a classic weak-to-strong power fantasy in the form of stats and skills, and for the most part, I dislike this progression. Everything people enjoyed in the first hundred chapters is discarded to explain the gates and Jin-Woo's leveling system. more> fact, I believe he had no idea where he was going halfway through due to the strange conclusion. Then the author tries to do more than he was capable of. Simple enough to give readers for this type of story what they want a cool guy doing cool stuff. Gates open, monsters attack, and certain humans awaken to combat threats. He gets really strong, and is restricted to the novel version.įirst off, the plot. This review contains minor, obvious spoilers, e.g.

I Alone Level-up, or Solo Leveling, had as much potential as its protagonist, Sung Jin-Woo, but fails to live up to its possibilities toward the climax.
